TIEPointerEventType = ( iepeDown , // Pointer has made contact with surface (analogous to MouseDown) iepeMove , // Pointer is in contact with surface and moved (analogous to MouseMove with button down) iepeUp , // Pointer has been lifted from the surface (analogous to MouseUp) iepeHover , // Pointer is in range of the surface and moved (analogous to MouseMove without button down) iepeOther ); // Other Pointer events, see pointerInfo.pointerFlags