Specifies the channels order for a BmpRaw file (a true "raw" format, not the same as a digital camera Raw file). It can be coRGB or coBGR and it is valid only for color images.
// Load a RAW image, RGB, interleaved, 8 bit aligned, 1024x768 ImageEnView1.IEBitmap.Allocate(1024, 768, ie24RGB); ImageEnView1.IO.Params.BMPRAW_ChannelOrder := coRGB; ImageEnView1.IO.Params.BMPRAW_Planes := plInterleaved; ImageEnView1.IO.Params.BMPRAW_RowAlign := 8; ImageEnView1.IO.Params.BMPRAW_HeaderSize := 0; ImageEnView1.IO.LoadFromFileBMPRAW('C:\input.dat');
// Load a RAW image, CMYK, interleaved, 8 bit aligned, 1024x768 ImageEnView1.IEBitmap.Allocate(1024, 768, ieCMYK); ImageEnView1.IO.Params.BMPRAW_ChannelOrder := coRGB; ImageEnView1.IO.Params.BMPRAW_Planes := plInterleaved; ImageEnView1.IO.Params.BMPRAW_RowAlign := 8; ImageEnView1.IO.Params.BMPRAW_HeaderSize := 0; ImageEnView1.IO.LoadFromFileBMPRAW('C:\input.dat');
// Save current image as RAW image ImageEnView1.IO.Params.BMPRAW_ChannelOrder := coRGB; ImageEnView1.IO.Params.BMPRAW_Planes := plPlanar; ImageEnView1.IO.Params.BMPRAW_RowAlign := 8; ImageEnView1.IO.SaveToFileBMPRAW('C:\output.dat');