| ImageEn, unit iexCanvasUtils |  | 
 
IEDrawColorPalette
 
Declaration
procedure IEDrawColorPalette(Dest: TIEBitmap; Colors: array of TRGB; CellWidth, CellHeight, HorzCount: Integer; Background: TColor = clWhite; CellBorder: TColor = clBlack; ColorCount: Integer = -1); overload;
procedure IEDrawColorPalette(Dest: TIEBitmap; Colors: array of TColor; CellWidth, CellHeight, HorzCount: Integer; Background: TColor = clWhite; CellBorder: TColor = clBlack; ColorCount: Integer = -1); overload;
Description
Draw an array of colors as a grid to a bitmap.
 
 | Parameter | Description | 
 | Dest | The TIEBitmap to output to. It must be created, but does not need to be sized | 
 | Colors | The colors to output | 
 | CellWidth | The width of each color cell | 
 | CellHeight | The height of each color cell | 
 | HorzCount | The number of cells to draw horizontally (vertical count will be calculated automatically) | 
 | Background | The color of the background (if there is an odd number of cells that do not fill the entire image) | 
 | CellBorder | The border color of each cell. You can specify clNone for no border | 
 | ColorCount | The number of colors in our array (if -1, the array length is used) | 
Note: To display a palette to the user, you can use: 
IEPromptForColor
 |   | Demos\ImageEditing\EveryMethod\EveryMethod.dpr | 
// Export palette to an image file
bmp := TIEBitmap.Create;
IEDrawColorPalette( bmp, ColorPalette1.Palette, 30, 30, 16 );
bmp.SaveToFile( 'D:\palette.png' );
bmp.Free();
 
 
// Output 256 colors of the image
var
  MyColorMap256: array [0..255] of TRGB;
  bmp: TIEBitmap;
begin
  ImageEnView1.Proc.CalcImagePalette( MyColorMap256, 256 );
  bmp := TIEBitmap.Create();
  IEDrawColorPalette( bmp, MyColorMap256, 30, 30, 16 );
  bmp.SaveToFile( 'D:\Palette256.png' );
  bmp.Free();
end;
 
 
// Output a color palette
colorMap := GenerateDicomColorPalette( iectBerlin, 256 );
IEDrawColorPalette( bmp, colorMap, 17, 17, 32 );
