The blend/render operation for a layer
Namespace: HiComponents.IEvolutionAssembly: IEvolution2 (in IEvolution2.dll) Version: 14.0.0.0
Syntax
| C# | Visual Basic | Visual C++ |
public enum RenderOperation
Public Enumeration RenderOperation
public enum class RenderOperation
Members
| Member | Value | Description |
|---|---|---|
| Normal | 0 |
Normal
|
| Add | 1 |
Add
|
| Sub | 2 |
Sub
|
| Div | 3 |
Div
|
| Mul | 4 |
Mul
|
| OR | 5 |
OR
|
| AND | 6 |
AND
|
| XOR | 7 |
XOR
|
| MAX | 8 |
MAX
|
| MIN | 9 |
MIN
|
| Average | 10 |
Average
|
| Screen | 11 |
Screen
|
| Negation | 12 |
Negation
|
| Exclusion | 13 |
Exclusion
|
| Overlay | 14 |
Overlay
|
| HardLight | 15 |
HardLight
|
| SoftLight | 16 |
SoftLight
|
| XFader | 17 |
XFader
|
| ColorEdge | 18 |
ColorEdge
|
| ColorBurn | 19 |
ColorBurn
|
| InverseColorDodge | 20 |
InverseColorDodge
|
| InverseColorBurn | 21 |
InverseColorBurn
|
| SoftDodge | 22 |
SoftEdge
|
| SoftBurn | 23 |
SoftBurn
|
| Reflect | 24 |
Reflect
|
| Glow | 25 |
Glow
|
| Freeze | 26 |
Freeze
|
| Eat | 27 |
Eat
|
| Subtractive | 28 |
Subtractive
|
| Interpolation | 29 |
Interpolation
|
| Stamp | 30 |
Stamp
|
| Red | 31 |
Red
|
| Green | 32 |
Green
|
| Blue | 33 |
Blue
|
| Hue | 34 |
Hue
|
| Saturation | 35 |
Saturation
|
| Color | 36 |
Color
|
| Luminosity | 37 |
Luminosity
|
| StereoBW | 38 |
StereoBW
|
| StereoColor | 39 |
StereoColor
|
| StereoColorDubois | 40 |
StereoColorDubois
|
| StereoEven | 41 |
StereoEven
|
| StereoOdd | 42 |
StereoOdd
|
| Luminosity2 | 43 |
Luminosity 2
|