If the layer has an alpha channel then edges of the image will be "feathered." Feathering softens the edges of an image by applying alpha transparency at a rate that is proportional to the distance to the edge (specifically, adding a gradient in the alpha channel).

The value (0 to 255) indicates the depth in pixels of the feather effect.

Default: 0 (no edge feathering)

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public int AlphaEdgeFeathering { get; set; }
Public Property AlphaEdgeFeathering As Integer
	Get
	Set
public:
property int AlphaEdgeFeathering {
	int get ();
	void set (int value);
}

See Also