The IEObject type exposes the following properties.
Properties
| Member | Description | |
|---|---|---|
| BlendOperation |
BlendOperation specifies the blending operation. Default is RenderOperation.Normal.
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| Bottom |
Specifies the bottom offset of this object. The coordinates are in pixels with zoom = 100%.
When setting Bottom also Top is moved in order to maintain the original object width.
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| BrushColor |
Get/set the object brush color
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| BrushStyle |
Specifies the pattern for the brush.
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| GetObjectDiagonalLen | GetObjectDiagonalLen returns the diagonal length of the specified object. For a box (image or rectangle) it is the diagonal length. For a line (or ruler) it is the line or ruler length. | |
| Height |
The height of the object
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| ID |
ID is an application value for the object. IEvolution doesn't use this value, but saves and loads like other properties.
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| Layer |
Specifies layer index where the object is located (drawed and referenced). Default is "0" and means draw on layer 0.
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| Left |
The left coordinate of the object
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| MaintainAspectRatio |
When true, the object maintain the aspect ratio when resized (like ALT key).
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| Name |
Name is an application string for the object. IEvolution doesn't use this value, but saves and loads like other properties.
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| PenColor |
Get/set the object pen color
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| PenStyle |
Determines the style in which the pen draws lines.
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| PenWidth |
Use Width to give the line greater weight.
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| Rect |
Set/get the object rectangle.
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| Right |
Specifies the right offset of this object. The coordinates are in pixels with zoom = 100%.
When setting Right also Left is moved in order to maintain the original object width.
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| Selected | Allows to know if the object is selected. Also it allows to select the object. | |
| Shadow |
Specifies the object shadow properties
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| Style |
Specifies the object behavior.
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| Top |
The top coordinate of the object
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| Transparency | Specifies the object transparency. 0=fully transparent 255=fully opaque | |
| Width |
The width of the object
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