When true (default), all objects are anchored to a layer (using ObjLayer property). Otherwise (the old behavior) objects are just painted over all layers.

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.0.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public bool AnchorToLayers { get; set; }
Public Property AnchorToLayers As Boolean
	Get
	Set
public:
property bool AnchorToLayers {
	bool get ();
	void set (bool value);
}

See Also