Hi Wesley
Render operations only affect the display of a layer, so they can't really be "fixed" because they are affected by the layer behind. In order to "fix" them you need to merge them to layer below.
Here is an example of saving merged layers:
var
aBitmap : TIEBitmap;
begin
if dlgSaveImages.Execute = False then
exit;
aBitmap := TIEBitmap.Create;
try
aBitmap.Allocate(ImageEnView1.Width, ImageEnView1.Height);
ImageEnView1.LayersDrawTo(aBitmap);
ImageEnView1.Update;
aBitmap.Write(dlgSaveImages.Filename);
finally
aBitmap.Free
end;
end;
Nigel
Xequte Software
www.xequte.com
nigel@xequte.com