T O P I C R E V I E W |
pierrotsc |
Posted - Oct 29 2021 : 16:13:10 In mouseinteractgeneral, you have the option to rotate. Same thing with layers but what is the difference. If i have a bitmap on a layer, and i rotate the layer, it acts the same in i use the rotate option under the mouseinteractgeneral. I am a little confused Pierre
// Rotate Tool ImageEnView1.MouseInteractGeneral := [miRotateTool];
ImageEnView1.MouseInteractLayers := ImageEnView1.MouseInteractLayers + [mlRotateLayers];
|
3 L A T E S T R E P L I E S (Newest First) |
xequte |
Posted - Oct 31 2021 : 01:53:43 It's really what your purpose is. Is it a layer editor (even if multiple layers are not in use) or is it a standard (single) image editor.
Nigel Xequte Software www.imageen.com
|
pierrotsc |
Posted - Oct 30 2021 : 10:54:23 Thanks Nigel but I am still confused. When I add an image it becomes a layer and I can rotate it with the layer rotate but I can also rotate it with the general rotate tool. I do not see any difference in behavior. But while I am typing that I realized that I am rotating the bitmap and not the layer. Let me look at my program again to be sure. Sorry to be a numb nut. |
xequte |
Posted - Oct 29 2021 : 21:09:41 Hi
miRotateTool should be used in non-layer situations (Only permitted activity is rotating of the [background] image.
mlRotateLayers should be used for layer editors (permitted along with optionally moving, sizing and creating layers).
Nigel Xequte Software www.imageen.com
|