Hello Nigel,
After your last post in this thread I got the idea to build an array of selected layers and then add them using something like this snippet:
ieViewMain.LayersAdd(ieViewMain.Layers[idx].Bitmap);
ieViewMain.CurrentLayer.PosX := ieViewMain.Layers[idx].PosX;
ieViewMain.CurrentLayer.PosY := ieViewMain.Layers[idx].PosY;
And this is working but I would like to know if there is a better solution to achieve this.
TIA
Yogi Yang