Hi Bob
Thank you for your order.
Ensure that you initialize the bitmap:
ImageEnView1.IEBitmap.Allocate( 500, 500, clWhite );
... Draw to the canvas ...
ImageEnView1.Update(); // Show the changes
http://www.imageen.com/help/TIEBitmap.Allocate.html
Nigel
Xequte Software
www.imageen.com