Hi
We'll have a fix in the next update. In the meantime you can modify the source
procedure TIETransitionEffects.CreateBitmap(...);
begin
// New Lines
if (TransitionProgress = 0) or FFirstStep then
fCurrentView.assign(fSourceShot);
DestBitmap.width := fWidth;
ETC...
Nigel
Xequte Software
www.xequte.com
nigel@xequte.com