Hi
We'll have a fix in the next update. In the meantime you can modify the source
procedure TIETransitionEffects.CreateBitmap(...);
begin
  // New Lines
  if (TransitionProgress = 0) or FFirstStep then
    fCurrentView.assign(fSourceShot);
  DestBitmap.width   := fWidth;
  ETC...
Nigel 
Xequte Software
www.xequte.com
nigel@xequte.com